preview render of the free PBR material Green Leaf 12 (cc0 texture)

Green Leaf 12

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Available Maps

This material comes with texture maps for two different workflows: Metalness/Roughness and channel-packed. Below you can see which texture maps are included for each workflow.

Consult the learn section to find out how to use the textures in your 3D software. A video explaining what all the different maps do will soon be released on the YouTube channel.

Metalness/Roughness

Ambient Occlusion | front

Base Color | front

Height | front

Normal (DirectX) | front

Opacity | front

Roughness | front

Ambient Occlusion | back

Base Color | back

Height | back

Normal (DirectX) | back

Opacity | back

Roughness | back

Channel-packed

Experimental

Base Color | front

Normal (DirectX) | front

NormHeight | front

NormRough | front

Base Color | back

Normal (DirectX) | back

NormHeight | back

NormRough | back

PBR Texture Creation Tutorial Series

I'm currently working on a tutorial series that teaches you how to create your own PBR Textures. Subscribe to the YouTube channel or join the mailing list to get notified when the first video is out.